Resurrected quadruped simulator
Thankfully, I’m now at the point where I’m fixing actual dynamics problems on the robot. Doubly thankfully I have a robot which is pretty robust and keeps working! That said, it is still, shall we say, “non-ideal”, to be testing code for the first time ever on a real robot.
Back with my HerkuleX based Super Mega MicroBot, I had a working DART based simulation which was decently accurate. However, the actuators for that machine were so limited that it didn’t really make sense to do any work in simulation. The only way to be effective with that machine was to tweak and tweak on the real platform and rely on exactly the right amount of bouncing and wiggling that would get it moving smoothly.