Archives: Stm32

STM32G4 for mbed

While working on the next revision of the moteus controller, I started by bringing up a software toolchain on a NUCLEO-G474RE board.  Unfortunately, even the most recent mbed 5.14 doesn’t yet support that processor.  Thus, I have a half-baked solution which pulls in the ST CUBE sources for that controller into the mbed tree as a patch.

https://github.com/mjbots/rules_mbed/blob/master/tools/workspace/mbed/stm32g4.patch

The patch only implements wrappers for the things I care about, so it isn’t a complete solution. Since I am not really using any mbed libraries anymore in any project, that isn’t a whole lot.  Right now I’m just using it for the one function that sets up the board, a linker script, and the pin mappings.  I will probably eventually just make a rules_stm32 and ditch mbed entirely but for now that is more work than it is worth.

OpenOCD for STM32G4

While bringing up an STM32G4 for the new revision of the moteus controller, I wanted to be able to flash and debug the system, and thus needed a working OpenOCD installation.  The NUCLEO-G474RE board has an ST-LINK-V3 debug interface, which no released version of OpenOCD supports, although thankfully that is working just fine at HEAD in git.  However, to make the STM32G4 work I had to pull some patches from the sysprogs/openocd tree.

rules_mbed - bazel for mbed

When working on the firmware for Super Mega Microbot’s improved actuators, I decided to try using mbed-os from ARM for the STM32 libraries instead of the HAL libraries.  I always found that the HAL libraries had a terrible API, and yet they still required that any non-trivial usage of the hardware devolve into register twiddling to be effective.  mbed presents a pretty nice C++ API for the features they do support, which is only a little less capable than HAL, but still makes it trivial to drop down to register twiddling when necessary (and includes all of the HAL by reference).